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Session Abstracts

Zsolt Vasáros
Authenticity and accuracy of virtual reconstructions – a critical approach

In the last 2-3 decades numerous virtual reconstructions have been published in the field of archaeological representation and cultural heritage management. Softwares and modelling methods have become much more sophisticated, and user-friendly platforms have made the creation of 3D models fast and simple. Nevertheless, there is a significant fluctuation in their “quality” and precision. The aims are also varied, and we can encounter all kinds of uses between visual effects for movies and accurate, scientific models and photorealistic reconstructions. The developments of the past decades justify our questions raised regarding the issues of the authenticity and accuracy of such virtual reconstructions. In many cases these reconstructions are created as part of the analytic preparations for the reconstruction of monuments, and here the issue of authenticity is especially acute. One of the advantages of computer modelling can be the option of alternative reconstructions and their progressive analysis, which is, however, utilized only by very few projects.
The session invites papers discussing and critically analyzing the above issues. With regard to case studies we invite papers that present projects – and their scientific background and the means of the reconstruction – that go beyond mere aesthetic representation.

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